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Here is one of my personal projects, Twisted Candyland.

When I took the Environment Modeling for Games course with David Baldwin in CGSociety workshops, I created the candy land environment in UDK. The course taught me the workflow of creating an environment, modeling tips and how to properly export assets into UDK.

Below are some models in Sketchfab where you can see them in 3D view. Please click on the play button and feel free to have a look! 

PORTFOLIO

Twisted Candyland
CandyProject01

Here is where it started

CandyProject02

A common house at ground level.

CandyProject03

Another variation of a common house around here.

CandyProject04

Looking closer at the Pumpkin Teapot house.

CandyProject05

Peeking into the Sour strips Tent.

CandyProject06

A Green pudding monster above a tarty house

CandyProject08

Viewing from far, overlooking the Pumpkin Teapot

CandyProject09

Looking at the Sour strips tent with a donut and a waffle swing set

CandyProject10

Finally closer to the castle.

CandyProject07

Over the gates and onto the path leading to the Cake Castle

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