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Here is one of my personal projects, Twisted Candyland.
When I took the Environment Modeling for Games course with David Baldwin in CGSociety workshops, I created the candy land environment in UDK. The course taught me the workflow of creating an environment, modeling tips and how to properly export assets into UDK.
Below are some models in Sketchfab where you can see them in 3D view. Please click on the play button and feel free to have a look!
PORTFOLIO
Twisted Candyland
![]() Here is where it started | ![]() A common house at ground level. |
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![]() Another variation of a common house around here. | ![]() Looking closer at the Pumpkin Teapot house. |
![]() Peeking into the Sour strips Tent. | ![]() A Green pudding monster above a tarty house |
![]() Viewing from far, overlooking the Pumpkin Teapot | ![]() Looking at the Sour strips tent with a donut and a waffle swing set |
![]() Finally closer to the castle. | ![]() Over the gates and onto the path leading to the Cake Castle |

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